Skeletal Saurian
Necromantic magic does not apply simply to humans; the skeletal remains of other races can be reanimated. That is exactly what skeletal saurians are.
Special Notes: This unit can move unseen in deep water, requiring no air from the surface. This unit’s skill at skirmishing allows it to ignore enemies’ zones of control and thus move unhindered around them.
Information
Advances from: | |
Advances to: | Skeletal Ambusher |
Cost: | 17 |
HP: | 23 |
Movement: | 6 |
XP: | 34 |
Level: | 1 |
Alignment: | chaotic |
ID | Skeletal Saurian |
Abilities: | submerge, skirmisher |
Attacks (damage - count)
spear melee | 4 - 4 pierce | ||
spear ranged | 4 - 2 pierce |
Resistances
blade | 40% | pierce | 60% | |||
---|---|---|---|---|---|---|
impact | -20% | fire | -20% | |||
cold | 60% | arcane | -50% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
Castle | 1 | 60% | |
Cave | 1 | 60% | |
Coastal Reef | 2 | 40% | |
Deep Water | 3 | 10% | |
Flat | 1 | 40% | |
Forest | 2 | 60% | |
Frozen | 4 | 30% | |
Hills | 1 | 60% | |
Mountains | 2 | 60% | |
Mushroom Grove | 1 | 60% | |
Sand | 1 | 60% | |
Shallow Water | 3 | 40% | |
Swamp | 1 | 60% | |
Unwalkable | - | 0% | |
Village | 1 | 50% |